Game Tycoon 2, update to 1.0.5 released!

15 April - Sunlight Games	


We appreciate the feedback that we got at release and we take it very serious. 
That is why we have made an update, add important changes and bug fixes. Here is 
the changelog: 


New:

- now up to 10 save game slots each can be used for the campaign and the endless mode 
- we've added a navigation bar on the upper right to getting faster into other scenes 
- if the balance is minus, it is read 
- employees can be fired, even they are in a project. If they are the last need 
  in the project, it will hold then 
- after finishing the beta testing the message also include the game name 
- the finish date of a project will be displayed in the project-board 
- contract minimum quality will be shown when you click on an entry in the upper 
  left area in the contract tab 
- thousands will be corrected now in both currencies 


Fixed:

- the bug numbers was wrong in PC compared to the upper info area on the left 
- set more stars on the gameplay skills does not add more time 
- in a special combination it occurs, that projects was finished but employees 
  are still in it and can't be fired too 
- if all available engines was sold, no more costs was taken from the balance 
  until there was at least one new 
- adding some features into the engine occurs, that no more engines was sold. 
  Features are now available for the engines if the was researched 
- minor graphics bugs 
- the interests for loans and investments was calculated wrong 
- sometimes ratings of opponent games in the magazine was 100%+ 
- stocks will be sorted alphabetically 
- the date of the exhibition was dated even it was before the first chance to 
  attend there 
- sales units will be automatically updated in the warehouse and the info area 
  on the upper left 


Balancing:

- the patch costs was to high, we've set them lower 
- the engine sales was set lower and more realistic 
- for distribution contracts there will be higher percentages available 
- more contracts from distributor and publisher available 
- more sales possible with distribution- and publisher-contracts 
- the reputation drops less per month 


Changed:

- to become a stock market company now 30 programmer, 20 artists and 10 
  musicians as full employed are needed, not 20/20/20 
- the project board was refreshed 

* save-games from earlier versions are not compatible, because of adding more save game slots. 
** progress in the tutorials, the campaigns and the start year are compatible.	

